| Pickable Barley Wild (3) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (5) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (4) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (10) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (1) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (9) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (11) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (8) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (2) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (6) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Barley Wild (7) | Barley | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (5) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (3) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (2) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (1) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (10) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (8) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (9) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (6) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (7) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Flax Wild (4) | Flax | 2 | 0 | Conditional room/interior |
| Pickable Dandelion (2) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (3) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (1) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| goblin totempole | Fuling Totem | 1 | 0 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (7) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (5) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (6) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |
| Pickable Dandelion (4) | Dandelion | 1 | 240 | Conditional room/interior; random hierarchy |