Terrain and liquid physics
WorldTerrain operations apply level, raise, smooth then paint in that order. Level/raise deltas clamp to [-8,8] metres; smoothing stores a separate [-1,1] metre delta. Circular raise falloff is (1-distance/radius)^power; smoothing uses 1-(distance/radius)^power even when its square flag is supplied. Buoyancy uses clamped immersion fraction, force scaled by fixedDt*50 and mass, followed by damping. Static unsupported objects lower by 0.2 metres per fall update until the queried support height. Wear updates are batched at an adaptive five to one hundred components per frame around a one-second target; exact update cadence is not fixed. Liquid grids redistribute depth then drain edge cells; surface waves depend on world/time/geometry.
Source content
146 entries
Abomination Trophy
Abyssal Harpoon
Ancient Bark
Ancient Bark Spear
Arbalest
Ash Fang
Ashwood
Asksvin Saddle
Banded Shield
Battering Ram
Beech sapling
Birch Sapling
Black Metal Shield
Black Metal Tower Shield
Blood Fang
Bloodgeon
Bog Witch
Bone Tower Shield
Bonemass Trophy
Bonemaw Meat
Bonemaw Tooth
Bronze Mace
Bronze Spear
Carapace Buckler
Carapace Shield
Carapace Spear
Cart
Cast: Nord Bow
Cast: Nord Crossbow
Cast: Nord Mace
Cast: Nord Spear
Catapult
Club
Cold Fishing Bait
Cooked Bonemaw Meat
Corewood
Crude Bow
Cultivate
Dragon Egg
Dragon Tear
Draught of Vananidir
Draugr Fang
Dundr
Eikthyr Trophy
Fader Trophy
Fang Spear
Finewood
Finewood Bow
Fir Cone
Fir Sapling
Fishing Bait
Fishing Rod
Flametal
Flametal Mace
Flametal Ore
Flametal Shield
Flametal Tower Shield
Flint Spear
Frostfire Bow
Frostfire Crossbow
Frostfire Mace
Frostfire Spear
Frosty Fishing Bait
Grappling Hook
Grass
Haldor
Hard Antler
Heavy Fishing Bait
Hildir
Hildir's Brass Chest
Hildir's Bronze Chest
Hildir's Silver Chest
Hot Fishing Bait
Hot Tub
Huntsman Bow
Ice
Intricate Key
Iron Mace
Iron Tower Shield
Kindled Ribs
Klossen
Level Ground
Lox Saddle
Majestic Carapace
Misty Fishing Bait
Moder Trophy
Moose Saddle
Mossy Fishing Bait
Nord Bow
Nord Crossbow
Nord Greatshield
Nord Mace
Nord Shield
Nord Spear
Oak Sapling
Pathen
Paved Road
Pine Cone
Pine Sapling
Porcupine
Raise Ground
Ripper
Root
Root Fang
Root Ripper
Sacrificial Blood
Serpent Meat
Serpent Scale Shield
Shield of Roots
Silver Shield
Snowball
Spinesnap
Splitnir
Splitnir the Bleeding
Splitnir the Primal
Splitnir the Storming
Stagbreaker
Sticky Fishing Bait
Stingy Fishing Bait
Storm Fang
Storm Ripper
Storm Star
Swamp Key
Tar
The Elder Trophy
The Queen Trophy
Thunderblood Bow
Thunderblood Crossbow
Thunderblood Mace
Thunderblood Spear
Timberwood
Timberwood Cone
Timberwood Sapling
Torn Spirit
Volture Meat
Wishbone
Wisplight
Withered Bone
Wood
Wood Shield
Wood Tower Shield
Wooden Mace
Wooden Spear
Wound Ripper
Yagluth Trophy
Yggdrasil Wood
Static Physics configuration 13
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Mistlands Dvergr Boss Entrance1 / Pickable Dvergr Stein; Mistlands Dvergr Boss Entrance1 / Pickable Dvergr Stein (1); Mistlands Dvergr Boss Entrance1 / Pickable Dvergr Stein (2); Mistlands Dvergr Boss Entrance1 / Pickable Dvergr Stein (3); Mistlands Guard Tower1 new / Pickable Dvergr Stein; Mistlands Guard Tower2 new / Pickable Dvergr Stein; Mistlands Lighthouse1 new / Pickable Dvergr Stein; Mistlands Lighthouse1 new / Pickable Dvergr Stein (1); Pickable Dvergr Stein |
| Authored component enabled | Yes |
| Queries solid support rather than terrain | 1 |
| Support query radius (m) | 0.15 |
Static Physics configuration 14
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Dolmen01 / Rock 7; Dolmen01 / Rock 7 (1); Dolmen01 / Rock 7 (2); Dolmen01 / Rock 7 (3); Dolmen01 / Rock 7 (6); Dolmen01 / Rock 7 (7); Dolmen02 / Rock 7; Dolmen02 / Rock 7 (1); Dolmen02 / Rock 7 (2); Dolmen02 / Rock 7 (3); Dolmen02 / Rock 7 (6); Dolmen03 / Rock 7; Dolmen03 / Rock 7 (1); Dolmen03 / Rock 7 (2); Dolmen03 / Rock 7 (3); Dolmen03 / Rock 7 (4); Dolmen03 / Rock 7 (6); Dolmen03 / Rock 7 (7); Rock 7; Ship Setting01 / Rock 7; Ship Setting01 / Rock 7 (1); Ship Setting01 / Rock 7 (10); Ship Setting01 / Rock 7 (11); Ship Setting01 / Rock 7 (12); Ship Setting01 / Rock 7 (13); Ship Setting01 / Rock 7 (14); Ship Setting01 / Rock 7 (15); Ship Setting01 / Rock 7 (16); Ship Setting01 / Rock 7 (17); Ship Setting01 / Rock 7 (18); Ship Setting01 / Rock 7 (19); Ship Setting01 / Rock 7 (2); Ship Setting01 / Rock 7 (20); Ship Setting01 / Rock 7 (21); Ship Setting01 / Rock 7 (22); Ship Setting01 / Rock 7 (23); Ship Setting01 / Rock 7 (3); Ship Setting01 / Rock 7 (4); Ship Setting01 / Rock 7 (5); Ship Setting01 / Rock 7 (6); Ship Setting01 / Rock 7 (7); Ship Setting01 / Rock 7 (8); Ship Setting01 / Rock 7 (9) |
| Authored component enabled | Yes |
| Queries solid support rather than terrain | 1 |
| Support query radius (m) | 0.75 |
Static Physics configuration 15
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Mine Rock Meteorite |
| Authored component enabled | Yes |
| Queries solid support rather than terrain | 1 |
| Support query radius (m) | 1.5 |
Static Physics configuration 16
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Valkyrie End / Guide Point Hugin; Valkyrie End / Guide Point Munin |
| Authored component enabled | No |
| Queries solid support rather than terrain | 1 |
| Support query radius (m) | 0.2 |
Static Physics configuration 17
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Fimbulvinter Orb; Fimbulvinter Orb start |
| Authored component enabled | Yes |
| Queries solid support rather than terrain | 1 |
| Support query radius (m) | 2 |
Terrain Modifier configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Abandoned Log Cabin02 / flatten (3); Abandoned Log Cabin03 / flatten (3); Abandoned Log Cabin04 / flatten (3); Ancient Upgrade Station / Level Terrain (1); Ancient Upgrade Station / Level Terrain (2); Ashland Ruins / Level Terrain (19); Backgroundscene / Level Terrain; Bear Cave / Level Terrain; Bear Cave / Level Terrain (1); Bear Cave / Level Terrain (2); Bear Cave / Level Terrain (3); Bear Cave / Level Terrain (4); Bear Cave / Level Terrain (5); Big Rock Clearing / Level Terrain (1); Big Rock Clearing / Level Terrain (2); Big Rock Clearing / Level Terrain (3); Big Rock Clearing / Level Terrain (4); Big Rock Clearing / Level Terrain (5); Bog Witch Camp / Raise; Bog Witch Camp / dirt; Bog Witch Camp / dirt (1); Bog Witch Camp / dirt (2); Bog Witch Camp / dirt (3); Bog Witch Camp / dirt (4); Bog Witch Camp / dirt (5); Bog Witch Camp / flatten (5); Bonemass / Dirt; Bonemass / Dirt (1); Bonemass / flatten; Charred Fortress / Level Terrain (0); Charred Fortress / Level Terrain (1); Charred Fortress / Level Terrain (2); Charred Fortress / Level Terrain (x); Charred Ruins new01 / Level Terrain (5); Charred Ruins new02 / Level Terrain (5); Charred Ruins new03 / Level Terrain (5); Charred Ruins new04 / Level Terrain (5); Charred Ruins new05 / Level Terrain (5); Charred Ruins1 / Level Terrain (5); Charred Ruins1 / Level Terrain (6); Charred Ruins12 / Level Terrain (10); Charred Ruins12 / Level Terrain (5); Charred Ruins12 / Level Terrain (6); Charred Ruins12 / Level Terrain (7); Charred Ruins12 / Level Terrain (8); Charred Ruins12 / Level Terrain (9); Charred Ruins14 / Level Terrain (8); Charred Ruins15 / Level Terrain (5); Charred Ruins16 / Level Terrain (5); Charred Ruins16 / Level Terrain (6); Charred Ruins16 / Level Terrain (7); Charred Ruins17 / Level Terrain (5); Charred Ruins2 / Level Terrain (5); Charred Ruins23 / Level Terrain (6); Charred Ruins24 / Level Terrain (6); Charred Ruins24 / Level Terrain (7); Charred Ruins24 / Level Terrain (8); Charred Ruins25 / Level Terrain (6); Charred Ruins25 / Level Terrain (7); Charred Ruins25 / Level Terrain (8); Charred Ruins9 / Level Terrain (10); Charred Ruins9 / Level Terrain (6); Charred Ruins9 / Level Terrain (7); Charred Ruins9 / Level Terrain (8); Charred Ruins9 / Level Terrain (9); Charred Stone Spawner / flatten; Charred Tower Ruins1 / Level Terrain (5); Charred Tower Ruins1 dvergr / Level Terrain (5); Charred Tower Ruins2 / Level Terrain (5); Charred Tower Ruins3 / Level Terrain (5); Charred Tower Ruins3 / flatten; Combat Ruin01 / Level Terrain; Combat Ruin01 / Level Terrain (1); Crypt2 / Level Terrain; Crypt2 / Level Terrain (1); Crypt2 / Level Terrain (3); Crypt3 / Level; Crypt3 / Sink; Crypt3 / Sink (1); Crypt3 / Sink (2); Crypt3 / Sink (3); Crypt3 / Sink (4); Crypt4 / Level; Crypt4 / Level (1); Crypt4 / Level (2); Crypt4 / Sink; Crypt4 / Sink (1); Crypt4 / Sink (2); DN Bossroom / Level Terrain (1); DN gammeltroll Frac01 / Level Terrain; DN gammeltroll Frac02 / Level Terrain; DN hut01 / Level Terrain; Dev Bedchamber / Level Terrain; Dev Combat Range / Level Terrain; Dev Combat Range / Level Terrain (1); Dev Combat Range / Level Terrain (2); Dev Combat Ring / Level Terrain; Dev Combat Ring / Level Terrain (1); Dev Dressing Room / Level Terrain; Dev Floor1 / Level Terrain; Dev Forge / Level Terrain; Dev Forge / Level Terrain (1); Dev Garden / Level Terrain; Dev Garden / Level Terrain (1); Dev Garden / Level Terrain (10); Dev Garden / Level Terrain (11); Dev Garden / Level Terrain (12); Dev Garden / Level Terrain (13); Dev Garden / Level Terrain (14); Dev Garden / Level Terrain (2); Dev Garden / Level Terrain (3); Dev Garden / Level Terrain (4); Dev Garden / Level Terrain (5); Dev Garden / Level Terrain (6); Dev Garden / Level Terrain (7); Dev Garden / Level Terrain (8); Dev Garden / Level Terrain (9); Dev Ground1 / Level Terrain; Dev Ground2 / Level Terrain; Dev House Start / Level Terrain; Dev House Start / Level Terrain (1); Dev House Start / Level Terrain (2); Dev House Start / Level Terrain (3); Dev House1 / Level Terrain; Dev House2 / Level Terrain; Dev House3 / Level Terrain; Dev House4 / Level Terrain; Dev House5 / Level Terrain; Dev Kitchen / Level Terrain; Dev Mage Room / Level Terrain; Dev Sound Test / Level Terrain; Dev Sound Test / Level Terrain (1); Dev Wall Ash / Level Terrain (5); Dev Wall1 / Level Terrain; Dev Wall2 / Level Terrain; Dolmen01 / flatten; Dolmen02 / flatten; Dolmen03 / flatten; Dragonqueen / Dirt; Dragonqueen / flatten; Drake Lorestone / flatten (4); Drake Nest01 / Dirt; Drake Nest01 / flatten; Drake Nest01 / flatten (1); Eikthyrnir / flatten; Fader Location / flatten; Fader Location / veg; Fader Location / veg (1); Fader Location / veg (10); Fader Location / veg (11); Fader Location / veg (12); Fader Location / veg (13); Fader Location / veg (14); Fader Location / veg (15); Fader Location / veg (2); Fader Location / veg (3); Fader Location / veg (4); Fader Location / veg (5); Fader Location / veg (6); Fader Location / veg (7); Fader Location / veg (8); Fader Location / veg (9); Fimbul Location01 / Level Terrain; Fimbul Location01 / Level Terrain (1); Fire Hole / Level Terrain (1); Fire Hole / Level Terrain (2); Fortress Ruins / Level Terrain (19); Fortress Ruins new01 / Level Terrain (5); Fortress Ruins shieldgen / Level Terrain (5); Fortress Ruins23 / Level Terrain (6); GDKing / flatten; Goblin Hut01 / Level Terrain; Goblin Hut01 / Level Terrain (2); Goblin Hut02 / Level Terrain; Goblin Hut02 / Level Terrain (2); Goblin Hut03 / Level Terrain; Goblin Hut03 / Level Terrain (1); Goblin Hut03 / Level Terrain (2); Goblin Hut03 / Level Terrain (3); Goblin King / clear; Goblin King / flatten; Grave1 / flatten; Greydwarf camp1 / flatten; Half Burried Forest Crypt / Level Terrain; Heath Rock Pillar; Heath Rock Pillar frac; Hildir camp / dirt; Hildir camp / dirt (1); Hildir camp / dirt (2); Hildir camp / dirt (3); Hildir camp / dirt (4); Hildir camp / dirt (5); Hildir camp / flatten (5); Hildir cave / Level Terrain (1); Hildir cave / Level Terrain (2); Hildir cave / Level Terrain (3); Hildir cave / Level Terrain (4); Hildir cave / Level Terrain (5); Hildir cave / Level Terrain (6); Hildir cave / Level Terrain (7); Hildir crypt / Level; Hildir crypt / Level (1); Hildir crypt / Level (2); Hildir crypt / Sink; Hildir crypt / Sink (1); Hildir crypt / Sink (2); Hildir plainsfortress / flatten (1); Hildir plainsfortress / flatten (2); Hildir plainsfortress / flatten (3); Hildir plainsfortress / flatten (4); Hildir plainsfortress / flatten (5); Hildir plainsfortress / flatten (6); Hildir plainsfortress / flatten (7); Hildir plainsfortress / flatten (8); Hot Spring1 / flatten; Hot Spring1 / lower; Hot Spring2 / flatten; Hot Spring2 / lower; Hot Spring3 / flatten; Hot Spring3 / lower; Ice Pond1 / flatten; Ice Pond1 / lower; Ice Pond1 / lower (1); Infested Tree01 / flatten; Level Terrain; Lumber Camp / Level Terrain; Mistlands Dvergr Boss Entrance1 / Level Terrain (10); Mistlands Dvergr Boss Entrance1 / Level Terrain (11); Mistlands Dvergr Boss Entrance1 / Level Terrain (12); Mistlands Dvergr Boss Entrance1 / Level Terrain (13); Mistlands Dvergr Boss Entrance1 / Level Terrain (2); Mistlands Dvergr Boss Entrance1 / Level Terrain (8); Mistlands Dvergr Boss Entrance1 / Level Terrain (9); Mistlands Dvergr Town Entrance1 / Level Terrain (1); Mistlands Dvergr Town Entrance1 / Level Terrain (2); Mistlands Dvergr Town Entrance1 / Level Terrain (3); Mistlands Dvergr Town Entrance1 / Level Terrain (4); Mistlands Dvergr Town Entrance1 / Level Terrain (5); Mistlands Dvergr Town Entrance2 / Level Terrain (10); Mistlands Dvergr Town Entrance2 / Level Terrain (11); Mistlands Dvergr Town Entrance2 / Level Terrain (12); Mistlands Dvergr Town Entrance2 / Level Terrain (13); Mistlands Dvergr Town Entrance2 / Level Terrain (14); Mistlands Dvergr Town Entrance2 / Level Terrain (8); Mistlands Dvergr Town Entrance2 / Level Terrain (9); Mistlands Excavation1 / Level Terrain (1); Mistlands Excavation1 / Level Terrain (3); Mistlands Excavation1 / Level Terrain (4); Mistlands Excavation2 / Level Terrain (1); Mistlands Excavation2 / Level Terrain (3); Mistlands Excavation2 / Level Terrain (4); Mistlands Excavation3 / Level Terrain (1); Mistlands Excavation3 / Level Terrain (3); Mistlands Excavation3 / Level Terrain (4); Mistlands Excavation3 / Level Terrain (5); Mistlands Excavation3 / Level Terrain (6); Mistlands Giant1 / Level Terrain (1); Mistlands Giant2 / Level Terrain (1); Mistlands Guard Tower1 new / Level Terrain (1); Mistlands Guard Tower1 new / Level Terrain (2); Mistlands Guard Tower1 new / Level Terrain (3); Mistlands Guard Tower1 new / Level Terrain (4); Mistlands Guard Tower1 new / Level Terrain (5); Mistlands Guard Tower1 ruined new / Level Terrain (1); Mistlands Guard Tower1 ruined new / Level Terrain (2); Mistlands Guard Tower1 ruined new / Level Terrain (3); Mistlands Guard Tower1 ruined new / Level Terrain (4); Mistlands Guard Tower1 ruined new / Level Terrain (5); Mistlands Guard Tower1 ruined new2 / Level Terrain (1); Mistlands Guard Tower1 ruined new2 / Level Terrain (2); Mistlands Guard Tower1 ruined new2 / Level Terrain (3); Mistlands Guard Tower1 ruined new2 / Level Terrain (4); Mistlands Guard Tower1 ruined new2 / Level Terrain (5); Mistlands Guard Tower2 new / Level Terrain (1); Mistlands Guard Tower2 new / Level Terrain (2); Mistlands Guard Tower2 new / Level Terrain (3); Mistlands Guard Tower2 new / Level Terrain (4); Mistlands Guard Tower2 new / Level Terrain (5); Mistlands Guard Tower3 new / Level Terrain (1); Mistlands Guard Tower3 new / Level Terrain (2); Mistlands Guard Tower3 new / Level Terrain (3); Mistlands Guard Tower3 new / Level Terrain (4); Mistlands Guard Tower3 new / Level Terrain (5); Mistlands Guard Tower3 new / Level Terrain (6); Mistlands Guard Tower3 new / Level Terrain (7); Mistlands Guard Tower3 new / Level Terrain (8); Mistlands Guard Tower3 ruined new / Level Terrain (1); Mistlands Guard Tower3 ruined new / Level Terrain (2); Mistlands Guard Tower3 ruined new / Level Terrain (3); Mistlands Guard Tower3 ruined new / Level Terrain (4); Mistlands Guard Tower3 ruined new / Level Terrain (5); Mistlands Guard Tower3 ruined new / Level Terrain (6); Mistlands Guard Tower3 ruined new / Level Terrain (7); Mistlands Guard Tower3 ruined new / Level Terrain (8); Mistlands Harbour1 / Level Terrain (10); Mistlands Harbour1 / Level Terrain (11); Mistlands Harbour1 / Level Terrain (4); Mistlands Harbour1 / Level Terrain (5); Mistlands Harbour1 / Level Terrain (6); Mistlands Harbour1 / Level Terrain (7); Mistlands Harbour1 / Level Terrain (8); Mistlands Harbour1 / Level Terrain (9); Mistlands Lighthouse1 new / Level Terrain (1); Mistlands Lighthouse1 new / Level Terrain (2); Mistlands Lighthouse1 new / Level Terrain (3); Mistlands Lighthouse1 new / Level Terrain (4); Mistlands Lighthouse1 new / Level Terrain (5); Mistlands Road Post1 / Level Terrain (2); Mistlands Statue Group1 / Level Terrain (1); Mistlands Statue Group1 / Level Terrain (2); Mistlands Statue Group1 / Level Terrain (3); Mistlands Statue Group1 / Level Terrain (4); Mistlands Statue Group1 / Level Terrain (5); Mistlands Statue1 / Level Terrain (1); Mistlands Statue2 / Level Terrain (1); Mistlands Swords1 / Level Terrain (1); Mistlands Swords2 / Level Terrain (1); Morgen Hole1 / Level Terrain (1); Morgen Hole1 / Level Terrain (2); Morgen Hole1 / Level Terrain (3); Morgen Hole2 / Level Terrain (1); Morgen Hole2 / Level Terrain (3); Morgen Hole3 / Level Terrain (1); Morgen Hole3 / Level Terrain (3); Mork Borg / Level Terrain (10); Mork Borg / Level Terrain (11); Mork Borg / Level Terrain (12); Mork Borg / Level Terrain (14); Mork Borg / Level Terrain (7); Mork Borg / Level Terrain (8); Mork Borg / Level Terrain (9); Mountain Cave02 / Level Terrain (1); Mountain Cave02 / Level Terrain (2); Mountain Cave02 / Level Terrain (3); Mountain Cave02 / Level Terrain (4); Mountain Cave02 / Level Terrain (5); Mountain Cave02 / Level Terrain (6); Mountain Cave02 / Level Terrain (7); Mountain Grave01 / flatten (4); Mountain Well1 / flatten; Mountain Well1 / flatten (1); North Memorial Place / Level Terrain; North Memorial Place / Level Terrain (1); North Memorial Place / Level Terrain (2); North Village / Level Terrain; Placeof Mystery1 / Level Terrain (1); Placeof Mystery2 / Level Terrain (1); Placeof Mystery3 / Level Terrain (1); Placeof Mystery3 / Level Terrain (3); Ruin1 / flatten; Ruin2 / flatten; Ruin3 / flatten; Runestone Ashlands / flatten; Runestone Black Forest / flatten; Runestone Boars / flatten; Runestone Deep North / flatten; Runestone Draugr / flatten; Runestone Draugr / flatten (1); Runestone Draugr / flatten (2); Runestone Draugr / flatten (3); Runestone Draugr / flatten (4); Runestone Greydwarfs / flatten; Runestone Meadows / flatten; Runestone Mistlands / flatten; Runestone Mountains / flatten; Runestone Plains / flatten; Runestone Swamps / flatten; Ship Setting02 / Level Terrain; Ship Setting03 / Level Terrain; Ship Wreck01 / flatten; Ship Wreck01 DN / Level Terrain; Ship Wreck01 DN / Level Terrain (1); Ship Wreck01 DN / Level Terrain (2); Ship Wreck02 DN / Level Terrain (2); Ship Wreck04 / flatten; Start Temple / flatten; Start Temple / paint; Start Temple / paint (1); Start Temple / paint (2); Start Temple / paint (3); Start Temple / paint (4); Start Temple / paint (5); Start Temple / paint (6); Start Temple / paint (7); Stone Circle / flatten; Stone Henge1 / flatten; Stone Henge1 / flatten (1); Stone Henge1 / flatten (2); Stone Henge1 / flatten (3); Stone Henge2 / flatten; Stone Henge2 / flatten (1); Stone Henge2 / flatten (2); Stone Henge2 / flatten (3); Stone Henge2 / flatten (4); Stone Henge2 / flatten (5); Stone Henge2 / flatten (6); Stone Henge2 / flatten (7); Stone Henge2 / flatten (8); Stone Henge3 / flatten; Stone Henge4 / flatten; Stone Henge5 / flatten; Stone Henge6 / flatten; Stone House1 heath / flatten; Stone House2 heath / flatten; Stone House3 / flatten; Stone House4 / flatten; Stone House5 heath / flatten; Stone Tower Ruins03 / Level Terrain (1); Stone Tower Ruins03 / Level Terrain (2); Stone Tower Ruins03 / Level Terrain (3); Stone Tower Ruins03 / Level Terrain (4); Stone Tower Ruins04 / Level Terrain (5); Stone Tower Ruins04 / Level Terrain (6); Stone Tower Ruins04 / Level Terrain (7); Stone Tower Ruins04 / Level Terrain (8); Stone Tower Ruins04 / Level Terrain (9); Stone Tower Ruins05 / Level Terrain (5); Stone Tower Ruins05 / Level Terrain (6); Stone Tower Ruins05 / Level Terrain (7); Stone Tower Ruins05 leet / Level Terrain (5); Stone Tower Ruins05 leet / Level Terrain (6); Stone Tower Ruins05 leet / Level Terrain (7); Stone Tower Ruins07 / flatten; Stone Tower Ruins07 sunk / flatten; Stone Tower Ruins08 / flatten; Stone Tower Ruins08 sunk / flatten; Stone Tower Ruins09 / flatten; Stone Tower Ruins09 sunk / flatten; Stone Tower Ruins10 / flatten; Stone Tower Ruins10 sunk / flatten; Stone Tower1 / flatten; Stone Tower3 / flatten; Sunken Crypt4 / Level Terrain; Sunken Crypt4 / Level Terrain (1); Sunken Crypt4 / Level Terrain (2); Sunken Crypt4 / Level Terrain (3); Sunken Crypt4 / Level Terrain (4); Sunken Crypt4 / Level Terrain (5); Swamp Hut1 / flatten; Swamp Hut1 1 / flatten; Swamp Hut2 / flatten; Swamp Hut2 / flatten (1); Swamp Hut2 / flatten (2); Swamp Hut2 1 / flatten; Swamp Hut2 1 / flatten (1); Swamp Hut2 1 / flatten (2); Swamp Hut3 / flatten; Swamp Hut3 / flatten (1); Swamp Hut3 1 / flatten; Swamp Hut3 1 / flatten (1); Swamp Hut4 / flatten; Swamp Hut4 / flatten (1); Swamp Hut5 / flatten; Swamp Ruin1 / flatten; Swamp Ruin2 / flatten; Swamp Well1 / flatten; Tar Pit1 / flatten; Tar Pit1 / lower; Tar Pit1 1 / flatten; Tar Pit1 1 / lower; Tar Pit2 / flatten; Tar Pit2 / lower; Tar Pit2 1 / flatten; Tar Pit2 1 / lower; Tar Pit3 / flatten; Tar Pit3 / lower; Tar Pit3 1 / flatten; Tar Pit3 1 / lower; The Darkest Hole / Level Terrain (1); The Darkest Hole / Level Terrain (3); The Darkest Hole / Level Terrain (9); The Hole01 / Level Terrain (1); The Hole01 / Level Terrain (10); The Hole01 / Level Terrain (11); The Hole01 / Level Terrain (12); The Hole01 / Level Terrain (13); The Hole01 / Level Terrain (14); The Hole01 / Level Terrain (15); The Hole01 / Level Terrain (16); The Hole01 / Level Terrain (17); The Hole01 / Level Terrain (18); The Hole01 / Level Terrain (19); The Hole01 / Level Terrain (2); The Hole01 / Level Terrain (20); The Hole01 / Level Terrain (21); The Hole01 / Level Terrain (22); The Hole01 / Level Terrain (3); The Hole01 / Level Terrain (4); The Hole01 / Level Terrain (5); The Hole01 / Level Terrain (6); The Hole01 / Level Terrain (7); The Hole01 / Level Terrain (8); The Hole01 / Level Terrain (9); Troll Cave02 / Level Terrain; Troll Cave02 / Level Terrain (1); Troll Cave02 / Level Terrain (2); Troll Cave02 / Level Terrain (3); Troll Cave02 / Level Terrain (4); Troll Cave02 / Level Terrain (5); Vendor Black Forest / dirt; Vendor Black Forest / dirt (1); Vendor Black Forest / dirt (2); Vendor Black Forest / flatten (1); Vendor Black Forest / flatten (2); Vendor Black Forest / flatten (3); Vendor Black Forest / flatten (4); Vendor Black Forest / flatten (5); Vendor Black Forest / flatten (6); Vendor Black Forest / flatten (7); Volture Nest / Level Terrain (1); Waymarker01 / flatten (2); Waymarker02 / flatten (2); Wood House1 / Level Terrain; Wood House10 / flatten; Wood House11 / flatten; Wood House12 / Level Terrain; Wood House12 / Level Terrain (1); Wood House13 / flatten; Wood House2 / Level Terrain; Wood House3 / Level Terrain; Wood House4 / Level Terrain; Wood House5 / Level Terrain; Wood House6 / flatten; Wood House7 / flatten; Wood House8 / Level Terrain; Wood House8 / Level Terrain (1); Wood House8 / Level Terrain (2); Wood House8 / Level Terrain (3); Wood House8 / Level Terrain (4); Wood House8 / Level Terrain (5); Wood House8 / Level Terrain (6); Wood House8 / Level Terrain (7); Wood House9 / flatten; cultivate; digg; digg v2; gobvill barley / Level Terrain; gobvill barley / Level Terrain (1); gobvill bonfire / Level Terrain; gobvill campfire / Level Terrain; gobvill crafting / Level Terrain; gobvill flax / Level Terrain; gobvill flax / Level Terrain (1); gobvill guardplatform / Level Terrain; gobvill guardplatform / Level Terrain (1); gobvill guardtower / Level Terrain; gobvill guardtower / Level Terrain (1); gobvill hut02 / Level Terrain; gobvill hut02 / Level Terrain (2); gobvill hut03 / Level Terrain; gobvill hut03 / Level Terrain (1); gobvill hut03 / Level Terrain (2); gobvill hut03 / Level Terrain (3); gobvill hut1 / Level Terrain; gobvill hut1 / Level Terrain (2); gobvill platform / Level Terrain; gobvill refusepit / Level Terrain (2); gobvill refusepit / shitter; gobvill tent02 / Level Terrain; gobvill tent02 / Level Terrain (1); gobvill tent1 / Level Terrain; gobvill tent1 / Level Terrain (1); gobvill woodwall / Level Terrain (2); gobvill woodwall / Level Terrain (3); gobvill woodwall / Level Terrain (4); gobvill woodwall / Level Terrain (5); gobvill woodwall / Level Terrain (6); gobvill woodwall / Level Terrain (7); gobvill woodwall / Level Terrain (8); gobvill woodwall2 / Level Terrain (10); gobvill woodwall2 / Level Terrain (11); gobvill woodwall2 / Level Terrain (12); gobvill woodwall2 / Level Terrain (13); gobvill woodwall2 / Level Terrain (14); gobvill woodwall2 / Level Terrain (15); gobvill woodwall2 / Level Terrain (16); gobvill woodwall2 / Level Terrain (9); half Burried forestcrypt Bend1 / Level Terrain; half Burried forestcrypt Bend2 / Level Terrain; meadowsvillage greathall / Level Terrain; meadowsvillage greathall / Level Terrain (1); meadowsvillage greathall / Level Terrain (10); meadowsvillage greathall / Level Terrain (11); meadowsvillage greathall / Level Terrain (12); meadowsvillage greathall / Level Terrain (13); meadowsvillage greathall / Level Terrain (14); meadowsvillage greathall / Level Terrain (15); meadowsvillage greathall / Level Terrain (16); meadowsvillage greathall / Level Terrain (17); meadowsvillage greathall / Level Terrain (18); meadowsvillage greathall / Level Terrain (19); meadowsvillage greathall / Level Terrain (2); meadowsvillage greathall / Level Terrain (20); meadowsvillage greathall / Level Terrain (21); meadowsvillage greathall / Level Terrain (22); meadowsvillage greathall / Level Terrain (23); meadowsvillage greathall / Level Terrain (24); meadowsvillage greathall / Level Terrain (25); meadowsvillage greathall / Level Terrain (26); meadowsvillage greathall / Level Terrain (9); meadowsvillage greathallruin / Level Terrain; meadowsvillage greathallruin / Level Terrain (1); meadowsvillage greathallruin / Level Terrain (10); meadowsvillage greathallruin / Level Terrain (11); meadowsvillage greathallruin / Level Terrain (12); meadowsvillage greathallruin / Level Terrain (13); meadowsvillage greathallruin / Level Terrain (14); meadowsvillage greathallruin / Level Terrain (15); meadowsvillage greathallruin / Level Terrain (16); meadowsvillage greathallruin / Level Terrain (17); meadowsvillage greathallruin / Level Terrain (18); meadowsvillage greathallruin / Level Terrain (19); meadowsvillage greathallruin / Level Terrain (2); meadowsvillage greathallruin / Level Terrain (20); meadowsvillage greathallruin / Level Terrain (21); meadowsvillage greathallruin / Level Terrain (22); meadowsvillage greathallruin / Level Terrain (23); meadowsvillage greathallruin / Level Terrain (24); meadowsvillage greathallruin / Level Terrain (25); meadowsvillage greathallruin / Level Terrain (26); meadowsvillage greathallruin / Level Terrain (9); meadowsvillage house1 / Level Terrain; meadowsvillage house1 / Level Terrain (10); meadowsvillage house1 / Level Terrain (11); meadowsvillage house1 / Level Terrain (12); meadowsvillage house1 / Level Terrain (13); meadowsvillage house1 / Level Terrain (14); meadowsvillage house1 / Level Terrain (15); meadowsvillage house1 / Level Terrain (16); meadowsvillage house1 / Level Terrain (17); meadowsvillage house1 / Level Terrain (18); meadowsvillage house1 / Level Terrain (19); meadowsvillage house1 / Level Terrain (20); meadowsvillage house1 / Level Terrain (21); meadowsvillage house1 / Level Terrain (22); meadowsvillage house1 / Level Terrain (9); meadowsvillage house2 / Level Terrain; meadowsvillage house2 / Level Terrain (10); meadowsvillage house2 / Level Terrain (11); meadowsvillage house2 / Level Terrain (12); meadowsvillage house2 / Level Terrain (13); meadowsvillage house2 / Level Terrain (14); meadowsvillage house2 / Level Terrain (15); meadowsvillage house2 / Level Terrain (16); meadowsvillage house2 / Level Terrain (17); meadowsvillage house2 / Level Terrain (18); meadowsvillage house2 / Level Terrain (19); meadowsvillage house2 / Level Terrain (20); meadowsvillage house2 / Level Terrain (21); meadowsvillage house2 / Level Terrain (22); meadowsvillage house2 / Level Terrain (9); meadowsvillage longhouse / Level Terrain; meadowsvillage longhouse / Level Terrain (1); meadowsvillage longhouse / Level Terrain (10); meadowsvillage longhouse / Level Terrain (11); meadowsvillage longhouse / Level Terrain (12); meadowsvillage longhouse / Level Terrain (13); meadowsvillage longhouse / Level Terrain (14); meadowsvillage longhouse / Level Terrain (15); meadowsvillage longhouse / Level Terrain (16); meadowsvillage longhouse / Level Terrain (17); meadowsvillage longhouse / Level Terrain (18); meadowsvillage longhouse / Level Terrain (19); meadowsvillage longhouse / Level Terrain (2); meadowsvillage longhouse / Level Terrain (20); meadowsvillage longhouse / Level Terrain (21); meadowsvillage longhouse / Level Terrain (22); meadowsvillage longhouse / Level Terrain (23); meadowsvillage longhouse / Level Terrain (24); meadowsvillage longhouse / Level Terrain (9); meadowsvillage longhouseruin / Level Terrain; meadowsvillage longhouseruin / Level Terrain (1); meadowsvillage longhouseruin / Level Terrain (10); meadowsvillage longhouseruin / Level Terrain (11); meadowsvillage longhouseruin / Level Terrain (12); meadowsvillage longhouseruin / Level Terrain (13); meadowsvillage longhouseruin / Level Terrain (14); meadowsvillage longhouseruin / Level Terrain (15); meadowsvillage longhouseruin / Level Terrain (16); meadowsvillage longhouseruin / Level Terrain (17); meadowsvillage longhouseruin / Level Terrain (18); meadowsvillage longhouseruin / Level Terrain (19); meadowsvillage longhouseruin / Level Terrain (2); meadowsvillage longhouseruin / Level Terrain (20); meadowsvillage longhouseruin / Level Terrain (21); meadowsvillage longhouseruin / Level Terrain (22); meadowsvillage longhouseruin / Level Terrain (23); meadowsvillage longhouseruin / Level Terrain (24); meadowsvillage longhouseruin / Level Terrain (9); meadowsvillage road1 / Level Terrain (11); meadowsvillage road1 / Level Terrain (13); meadowsvillage road1 / Level Terrain (16); meadowsvillage road1 / Level Terrain (17); meadowsvillage road1 / Level Terrain (18); meadowsvillage road1 / Level Terrain (9); meadowsvillage tower / Level Terrain (1); meadowsvillage towerruin / Level Terrain (1); mud road; northvillage granary / Level Terrain (1); northvillage house1 / Level Terrain; northvillage house1 / Level Terrain (1); northvillage house1 / Level Terrain (2); northvillage house2 / Level Terrain; northvillage house2 / Level Terrain (1); northvillage house2 / Level Terrain (2); northvillage stable / Level Terrain (1); northvillage tower / Level Terrain (1); northvillage turnipfield / Level Terrain; northvillage turnipfield / Level Terrain (1); northvillage woodpile / Level Terrain; path; paved road; raise; replant; rock4 ashlands frac / Paint Terrain; rock4 ashlands frac / Paint Terrain (1); rock4 coast / Paint Terrain; rock4 coast / Paint Terrain (1); rock4 coast frac / Paint Terrain; rock4 coast frac / Paint Terrain (1); rock4 copper / Paint Terrain; rock4 copper / Paint Terrain (1); rock4 copper frac / Paint Terrain; rock4 copper frac / Paint Terrain (1); rock4 forest / Paint Terrain; rock4 forest / Paint Terrain (1); rock4 forest frac / Paint Terrain; rock4 forest frac / Paint Terrain (1); rock4 heath / Paint Terrain; rock4 heath / Paint Terrain (1); rock4 heath frac / Paint Terrain; rock4 heath frac / Paint Terrain (1); ship construction / Level Terrain; ship construction / Level Terrain (1); ship construction / Level Terrain (2); ship construction / Level Terrain (3); woodfarm farmhouse1 / Level Terrain; woodfarm farmhouse2 / Level Terrain; woodfarm farmhouse3 / Level Terrain; woodfarm farmhouse3 / Level Terrain (1); woodfarm henpen / Level Terrain; woodfarm henpen / Level Terrain (1); woodfarm henpen / Level Terrain (2); woodfarm henpen / Level Terrain (3); woodfarm henpen / Level Terrain (4); woodfarm henpen / Level Terrain (5); woodfarm henpen / Level Terrain (6); woodfarm henpen / Level Terrain (7); woodfarm outhouse / Level Terrain; woodfarm outhouse / Level Terrain (1); woodfarm road1 / Level Terrain (11); woodfarm road1 / Level Terrain (13); woodfarm road1 / Level Terrain (16); woodfarm road1 / Level Terrain (17); woodfarm road1 / Level Terrain (18); woodfarm road1 / Level Terrain (2); woodfarm road1 / Level Terrain (9); woodfarm signpost / Level Terrain (2); woodfarm tower / Level Terrain; woodfarm turnipfield / Level Terrain; woodfarm turnipfield / Level Terrain (1); woodfarm turnipfield / Level Terrain (2); woodfarm turnipfield / Level Terrain (3); woodfarm turnipfield / Level Terrain (4); woodfarm turnipfield / Level Terrain (5); woodfarm woodpile / Level Terrain; woodfarm yard / Level Terrain; woodfarm yard / Level Terrain (1); woodfarm yard / Level Terrain (2); woodfarm yard / Level Terrain (3); woodfarm yard / Level Terrain (4); woodfarm yard / Level Terrain (5); woodfarm yard / Level Terrain (6) |
| Authored component enabled | Yes |
Terrain Op configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | burn; digg Unstable Lava Rock; digg blob Lava Explosion; digg bombdynamite; digg siegebomb; digg v3; snow decrease; snow decrease firepit placed large; snow decrease firepit placed small; snow fire; snow fire / Game Object; snow fire big; snow fire big / Game Object; snow increase; snow increase roller; snow increase tree; snow increase treesmall; snow shovel; snow shovel big; snow tree; snow walk; snow walk big; snow walk huge; snow walk medium |
| Authored component enabled | Yes |
Water Volume configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
| Authored parameter | Value |
|---|---|
| Source contexts | Dev Bedchamber / Water Volume; Hot Spring1 / Water Volume; Hot Spring2 / Water Volume; Hot Spring3 / Water Volume; Menu Zone / Water Surface; Troll Cave02 / Water Volume; Water Cube cave / Water Volume; Water Cube sunkencrypt / Water Volume; Zone / Water Volume; cave dome bottom lake / Water Volume; cave new deeproom bottom lake / Water Volume; cave new endcap02 crystal / Water Volume; cave new sloperoom w hole / Water Volume; dvergr room fence01 / Water Volume; dvergr room open01 / Water Volume; dvergr room open02 / Water Volume; dvergr room open03 / Water Volume; dvergr room open04 / Water Volume; dvergr room01 / Water Volume; dvergr room03 / Water Volume; dvergr room04 / Water Volume; dvergr roombig corner01 / Water Volume; dvergr roombig corridor01 / Water Volume; dvergr roombig corridor02 / Water Volume; dvergr roombig open01 / Water Volume; dvergr roombig open02 / Water Volume; dvergr roombig side01 / Water Volume; dvergr roombig side02 / Water Volume; dvergr roombig to Stone01 / Water Volume; dvergr roombig to Stone02 / Water Volume; dvergr roombig windows01 / Water Volume; dvergr stone open01 / Water Volume; sunkencrypt new Corridor1 / Water Volume; sunkencrypt new Corridor2 / Water Volume; sunkencrypt new Corridor3 / Water Volume; sunkencrypt new Corridor4 / Water Volume; sunkencrypt new Corridor5 / Water Volume; sunkencrypt new Endcap Water2 / Water Volume; sunkencrypt new Endcap1 / Water Volume; sunkencrypt new Endcap2 / Water Volume; sunkencrypt new Room1 / Water Volume; sunkencrypt new Room2 / Water Volume; sunkencrypt new Room3 / Water Volume; sunkencrypt new Room4 / Water Volume; sunkencrypt new Stair1 / Water Volume; sunkencrypt new Start1 / Water Volume |
| Authored component enabled | Yes |

